🔮 New Magical Item! Wand of Happy Little Accidents. 🔮
This gnarled wooden wand is tipped with a soft brush, perpetually clean no matter how much paint is applied. When attuned, the wand allows the wielder to conjure spontaneous and often delightful results with the stroke of imagination.
Properties:
The wand has 7 charges and regains 1d6 + 1 expended charges daily at dawn.
While holding the wand, you can use an action to expend 1 charge and cast “Happy Little Accident.”
Happy Little Accident (Magical Effect)
Casting Time: 1 action
Range: 30 feet
Components: V
Duration: Instantaneous
You flick or sweep the Wand of Happy Little Accidents at a point you can see within range, and roll on the Happy Little Accidents d20 Table. An object or whimsical creature appears there, shaped by the chaos of cheerful creativity.
The conjured result lasts for 1 minute, is harmless unless stated otherwise, and is clearly magical in nature. Any creature created is non-hostile and does not attack unless the DM rules otherwise for comic or narrative effect.
Happy Little Accidents – d20 Table
d20
Effect |
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1 |
|
|
A happy little tree sprouts
in the space (AC 10, 10 HP, counts as half cover). |
2 |
|
|
A happy little cloud appears
above and begins to sprinkle faint glittering mist. All creatures in a 10-ft
radius have advantage on Charisma checks for 1 minute. |
3 |
|
|
A flock of chirping happy
little birds flies in a circle above. They distract nearby
creatures—creatures within 10 feet must make a DC 13 Wisdom save or have
disadvantage on Perception checks until the birds fly away. |
4 |
|
|
A canvas on an
easel appears, with a painting of the current scene. If taken, it becomes a
mundane painting worth 25 gp. |
5 |
|
|
A log cabin pops
into existence, 5x5 feet, complete with tiny chimney and smoking pipe. It
vanishes after 1 minute. |
6 |
|
|
A gentle mountain rises
5 feet high in difficult terrain (10-ft radius). It counts as difficult
terrain for others but grants advantage on Dexterity (Stealth) checks when
prone behind it. |
7 |
|
|
A happy little squirrel with
an artist's beret appears. It offers snacks and mimics drawing with its tail. |
8 |
|
|
A bush with smiling faces grows
rapidly. The next creature to step within 5 feet must succeed on a DC 13
Charisma save or burst into laughter (as Tasha’s Hideous Laughter,
1 round). |
9 |
|
|
A gently babbling brook trickles
through, washing feet and calming nerves. All creatures in contact regain 1d4
hit points. |
10 |
|
|
A patch of sunflowers wearing sunglasses sprouts, rotating to follow the nearest light source. |
11 |
|
|
A happy little critter (CR
0 or Tiny beast of your choice) appears and attempts to hug the nearest
creature. |
12 |
|
|
A paintbrush tornado whirls
in place for 1 round, applying random splashes of color to nearby objects and
creatures. Harmless but messy. |
13 |
|
|
A rock with googly eyes and
a mustache appears. It offers sage nods and wisdom when questioned. |
14 |
|
|
A tiny rainbow appears
over a creature’s head. They gain +1 on all ability checks until it fades. |
15 |
|
|
A laughing tree stump tells
a terrible pun (DC 15 Wisdom save or be incapacitated by laughter for 1 round). |
16 |
|
|
A floating landscape
painting emerges and rotates slowly. Any creature looking at it
gains inspiration (once) within the next hour. |
17 |
|
|
A cloud of pastel
butterflies flutters out and grants advantage on the next Initiative
roll within 10 minutes. |
18 |
|
|
A painter’s ladder to
nowhere appears. Climbing it gives the user a brief moment of
serenity, removing 1 level of exhaustion. |
19 |
|
|
A mystical forest portal opens
momentarily; woodland music plays and closes with a soft breeze. |
20 |
|
|
The scene becomes awash with
magical light, and each ally within 30 feet gains 1d6 temporary hit
points and +1 to saving throws until the end of their next turn. |
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